The best way to learn to spot a conspiracy theory is to make one yourself.
Pick a real news story. On the next step you'll choose who's behind it and why. Then walk through the four moves real conspiracists use, with a debunk on every step.
Choose whichever real-feeling headline your imagination will run wildest with. Don't overthink it.

A recent YouGov–Cambridge Globalism Project survey finds that voters in Western democracies are more divided by identity and partisan loyalty than by specific policy positions. Researchers describe strong "affective polarization": people feel intense dislike for opposing groups even when those groups often share similar views on key debates such as sexism, racism, and economic policy. The findings challenge the idea that culture wars are mainly about conflicting opinions; instead, much conflict appears driven by who people see as "us" versus "them."

As clocks move forward each spring across the northern hemisphere, debates over daylight saving time continue in several Western European countries. YouGov's Eurotrack survey asked people in Britain, Denmark, France, Germany, Italy, Spain and Sweden whether their country should stop switching clocks twice a year. Responses vary widely: 75% of Germans want to end the practice, while Italy is the only country where a majority (56%) prefers to keep changing the clocks. Britain and Spain were narrowly divided on the question.

Researchers studying more than 15,000 people report that higher physical fitness is linked to a lower chance of developing atrial fibrillation, an irregular heartbeat that raises the risk of stroke fivefold. The study, presented at the ESC Congress 2023, used treadmill exercise tests to estimate fitness in metabolic equivalents (METs) and followed participants over time to see who developed heart rhythm problems or strokes.

Researchers at Speech Graphics, UC San Francisco and UC Berkeley report a brain–computer interface that helped a woman who lost speech after a stroke communicate again. Tiny electrodes were placed on the surface of her brain to record neural activity while she attempted to speak. That recorded activity was decoded into written text, a synthetic voice and real-time facial animation using software originally developed for video-game characters such as those in The Last of Us Part II and Hogwarts Legacy.